Dann's Halflife page
Half-life
Very advanced AI.
Colored lighting
Blurring
Translucency
16-bit (64K colors) palette.
Hub based level system.
New skeletal animation system.
Extremely high polygon count for models, around 6000.
Has nothing to do with Quake 1.
Engine:
Heavily Modified Quake
Enemies
Weapons
Plot
Up-sides
Down-sides
Monster Pictures
Misc. Pictures